Crossy Road: pixels and addiction to the program of a “casual” iOS game as you wish

You may not yet have
heard of "Crossy Road"? However this game was released this week and
is already winning great reviews on the App Store.

In any case, it came out afterwardsour article
of this Thursday which took stock of the iOS game releases of the week
.
But it certainly deserved to be talked about, which will be done in
a few lines!

We cannot talk about Crossy Road without talking about its design. Upon capture
screen at the start of the article, you recognized it, it's pixelated, a little
retro side, always nice and which suits these short and repetitive games (which
said "Flappy Birds"? ). But be careful, in this aspect potentially
easy, there is work and the whole thing is very nicely done, 3D and
shading is present, while the animals and vehicles are very nicely
stylized: the whole thing reminds me of a big living Lego.

To talk about the game itself, it will go very quickly, those who have experienced
very old games on the first personal computers remembered
necessarily toFrogger, a frog who had to cross a
busy road and avoid getting run over. Here it is the same principle,
an animal (it can evolve as rewards become available) must
move forward and avoid the various dangers that await him
And there are many of them: cars following one another, but also trains
launched at very high speed, without forgetting the falls into the water while trying to
jump on the logs (squares in fact, because of the pixels, we talked about it). I
spoke to you about the obstacles to overcome to crown the
All ?

All this is played by pressing the screen to move forward, and sliding the
finger on the screen to move to the side. At this point, you've figured it out,
it's an "endless crosser", i.e. an endless race to go as far as possible
far possible in an automatically generated environment that changes
each startup. THEgames are short, nervous, fast and we
always ends up losing
, telling ourselves that the next time, we will see
what we are going to see!

Coins reward progress and it is possible to
unlock different animals each time as you progress.

A beautiful work, offered in French which doesn't spoil anything, perfect for
journeys or waiting rooms but which could well land you a
moment, the designers have therefore integrated an energy saving mode (refresh
slower) to be able to play even more games in a row:

And to enjoy this Sunday afternoon, don't missour 773 other articles dealing with
games on iPhone and iPad

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By : Keleops AG

founder of the site. Computer engineer and Internet specialist where he has held various positions of responsibility, Laurent has been passionate about mobility since the arrival of "PDAs" in the 90s. Journalist for 4 years for the magazine Team Palmtops (Posse Presse) and author of several books on the iPad published by Pearson.