iOS 18 and tvOS 18: the new era of XXL games and applications

The upcoming arrivald’iOS 18and oftvOS 18will mark a pretty significant turning point in Apple's approach to app and game volume. A notable development, which will now offer developersgreater freedom to design larger applications and games. For video game fans, the impact of this change will be particularly felt, since graphic quality and the quality of immersion are often directly correlated to the volume of data. So what changes are Apple planning?

More space for more innovation

Historically, the Cupertino company imposed drastic restrictions on the size of apps or games, keen to preserve the storage space of its users' devices. However,faced with the complexity of applications and games, these limits have become a barrier to innovation. You only have to see the rendering of certain games to be convinced:Diablo ImmortalorCall of Duty: Warzone Mobileto name just a few.Mobile games are no longer the poor relation of video games, far from it!

To meet this challenge, Apple made the decisionto double the maximum capacity of application bundles, increasing it from 2 to 4 GB. A modification that will offer developers the possibility of designing richer and more complete applications, without excessively depending on resources downloaded on demand.

Documentation about the beta versions of iOS 18 and tvOS 18 also revealseasing restrictions on on-demand resources for third-party applications. This mechanism, introduced with iOS 9 in 2015, allows developers to optimize the initial download of their applications, loading only essential components and deferring the download of additional content. This approach has the dual benefit of saving storage space and improving user experience by reducing waiting time.

More immersive games with expanded on-demand resources

The new versions of iOS and tvOS will completely change the management of application resources. Indeed, the limit of resources on demand will see a substantial increase, going from 40 GB underiOS 17ettvOS 17 to a very generous 70 GB with their successors. This considerable development is also accompanied by the removal of the 4 GB restriction imposed on resources downloaded immediately after installing an application from the App Store.

This expansion of storage capacities representsa great opportunity for developers, particularly those in the video game industry. The latter will have plenty of time to create titles almost close to the quality and complexity of those offered on home consoles. A strategy that will certainly strengthenApple's position in the highly competitive mobile gaming market.

  • Apple is choosing to double the maximum size of app bundles on iOS 18 and tvOS 18, from 2 to 4 GB.
  • On-demand resource limits will also increase from 40 GB to 70 GB, providing much more flexibility to developers.
  • These changes will enable richer and more immersive applications and games.

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By : Keleops AG