Super Mario Run releases tomorrow the 15th
December. Nintendo's first game on iPhone, its arrival is strongly
mediated. This is linked to the reputation of the Japanese developer in the field
of video games but also to the various announcements, videos, interviews and highlights
before made by Apple in particular, since the presentation of the game duringfrom Apple's back-to-school keynotein
last September.
Offered free for the first 3 levels, unlock the whole thing
requires a relatively high in-app purchase compared to the competition. We
We therefore wanted to know your appetite for this signature of the game
video, before its release on the App Store. It was the subject of asurvey
recently proposed. Here are the results:
Let us first point out that the game is designed to offer the first levels
in free access and offers a purchase of 9.99 euros which will unlock
the rest of the adventure, no other in-app purchase being then offered, a
premium solution therefore. We also note that a
internet connection will be essential to play it,
To learn more about the game, its gameplay and behind the scenes
development, do not hesitate to consultcet
article there, or even
the one.
The specific survey question was:do you think
buy the full version of Super Mario Run?Four answers
were proposed: "probably after testing the first levels", "yes it is
sure", "probably not", "no".
Nearly 1000 of you responded, thank you! Here are the trends that
we retain (click on the image to enlarge):
Two large groups emerge among thealmost 1,000
voters: 2 out of 3 are ready to pay, unlike the last
tiers.
More specifically, more than one in three survey participants think they are
ready to buy the game after testing, When30 % ont
already decided: definite purchase!
Pour10% is a definite no, without any chance
left to the game, when around a quarter of the readers remain on the defensive,
deeming a purchase on their part “unlikely”.
This third of voters with a negative a priori on the game has its reasons, we
find some of them in your comments left following the survey.
And unsurprisingly, what comes up most often as criticisms in relation to
at the game,on the one hand, its price, which places it in the top
of the basket in terms of iOS game prices. On the other hand, the fact of having to
stay connected to the internet to play, even solo, does not please
obviously not to many people.
Even if the pricing positioning can entirely be discussed, it is
true that the need for an internet connection to enjoy the solo adventure
is a risky strategic choice for Nintendo, a system rarely seen on iOS
Besides. The main reason given isthe desire to avoid a
maximum piracy of the app. However, there are still
many situations where internet access remains complicated, particularly in the
metro, in thetrainand then abroad
also, with expensive and valuable data.
However, despite this, analysts see the gamereach
revenue records. All that remains is to wait and see if the
real figures will prove them right.
Thank you everyone for taking the time to respond to the survey and
to add your details in comments. See you tomorrow!
i-nfo.fr - Official iPhon.fr app
By : Keleops AG
Editor-in-chief for iPhon.fr. Pierre is like Indiana Jones, looking for the lost iOS trick. Also a long-time Mac user, Apple devices hold no secrets for him. Contact: pierre[a]iphon.fr.